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		<title><![CDATA[Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz - -V-ortex Clan]]></title>
		<link>http://www.nexuizninjaz.com/forum/</link>
		<description><![CDATA[Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz - http://www.nexuizninjaz.com/forum]]></description>
		<pubDate>Mon, 01 Feb 2016 19:33:00 -0800</pubDate>
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			<title><![CDATA[rumors of our death...]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-rumors-of-our-death.html</link>
			<pubDate>Tue, 10 Feb 2009 06:31:31 -0800</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-rumors-of-our-death.html</guid>
			<description><![CDATA[are true.<br />
<br />
we took a vote of those present, a majority of the clan, and it was decided to proceed in this direction.  apologies to those who weren't there, such as et and ace.  this was partially inspired by Doku hoping to get clan activity going again by focusing on 2v2tdm games.  i was met with some distaste from my idea of a ladder for such and submitting 3 man teams (and mostly ignoring the entire clan concept) in an attempt to subdivide -V- (and other clans.)  the disbanding was decided on after talk continued on how to make the clan scene more active.<br />
<br />
i really feel quite strongly we went out at our best, which is the point.  the community can't support clans where so much talent is undiluted in to one collective, nor can it support ones of massive size.  i hope this could be a reminder to other clans who act as nothing more than storehouses of players.  quantity may have a quality all it's own, but not for when the future holds more 2v2 games than anything else.  <br />
<br />
Dib has started Fx alongside CD.<br />
<br />
i hope to eventually start something or join another clan.  i do not expect it to be as strong as -V-, nor would i hope it to be.  I have one irl friend and at least one person I've felt badly about denying entrance to -V- for the last year w/ whom I'd like to collaborate on something.  i almost feel this is inappropriate for this thread... but i would like 3 (at most 4) more players on top of those alluded to above.  if anyone is interested, please let me know; i only request you IRC, be willing to use communication binds, and are preferably in NA due to time/ping differences.  i especially need someone with whom to start these 2v2s - if you know me and tdm (especially on the bcs,) then you know we won't win much more than we lose.  i need someone okay with that.<br />
<br />
i hope we can cast off some derision from the past and make new relationships. through these new clans.]]></description>
			<content:encoded><![CDATA[are true.<br />
<br />
we took a vote of those present, a majority of the clan, and it was decided to proceed in this direction.  apologies to those who weren't there, such as et and ace.  this was partially inspired by Doku hoping to get clan activity going again by focusing on 2v2tdm games.  i was met with some distaste from my idea of a ladder for such and submitting 3 man teams (and mostly ignoring the entire clan concept) in an attempt to subdivide -V- (and other clans.)  the disbanding was decided on after talk continued on how to make the clan scene more active.<br />
<br />
i really feel quite strongly we went out at our best, which is the point.  the community can't support clans where so much talent is undiluted in to one collective, nor can it support ones of massive size.  i hope this could be a reminder to other clans who act as nothing more than storehouses of players.  quantity may have a quality all it's own, but not for when the future holds more 2v2 games than anything else.  <br />
<br />
Dib has started Fx alongside CD.<br />
<br />
i hope to eventually start something or join another clan.  i do not expect it to be as strong as -V-, nor would i hope it to be.  I have one irl friend and at least one person I've felt badly about denying entrance to -V- for the last year w/ whom I'd like to collaborate on something.  i almost feel this is inappropriate for this thread... but i would like 3 (at most 4) more players on top of those alluded to above.  if anyone is interested, please let me know; i only request you IRC, be willing to use communication binds, and are preferably in NA due to time/ping differences.  i especially need someone with whom to start these 2v2s - if you know me and tdm (especially on the bcs,) then you know we won't win much more than we lose.  i need someone okay with that.<br />
<br />
i hope we can cast off some derision from the past and make new relationships. through these new clans.]]></content:encoded>
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			<title><![CDATA[Joing -V-]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Joing-V.html</link>
			<pubDate>Tue, 06 Jan 2009 09:13:18 -0800</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Joing-V.html</guid>
			<description><![CDATA[Hi, Im Whiskey. I love games and i love clans. Im pretty much good at any game i play. :) I was wondering if i can join -V-<img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_neutral.gif" style="vertical-align: middle;" border="0" alt="Icon_neutral" title="Icon_neutral" /><br />
(And if i can, can some1 tell me what the clan server is?]]></description>
			<content:encoded><![CDATA[Hi, Im Whiskey. I love games and i love clans. Im pretty much good at any game i play. :) I was wondering if i can join -V-<img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_neutral.gif" style="vertical-align: middle;" border="0" alt="Icon_neutral" title="Icon_neutral" /><br />
(And if i can, can some1 tell me what the clan server is?]]></content:encoded>
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			<title><![CDATA[Etoile...]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Etoile.html</link>
			<pubDate>Thu, 20 Nov 2008 13:23:38 -0800</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Etoile.html</guid>
			<description><![CDATA[Goodbye, friends. <img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="Icon_smile" title="Icon_smile" />]]></description>
			<content:encoded><![CDATA[Goodbye, friends. <img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="Icon_smile" title="Icon_smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hey there..]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Hey-there.html</link>
			<pubDate>Wed, 29 Oct 2008 21:05:46 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Hey-there.html</guid>
			<description><![CDATA[Left a few posts in the private forum.  Don't know how active people are there :P]]></description>
			<content:encoded><![CDATA[Left a few posts in the private forum.  Don't know how active people are there :P]]></content:encoded>
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			<title><![CDATA[Biff]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Biff.html</link>
			<pubDate>Tue, 02 Sep 2008 17:01:50 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Biff.html</guid>
			<description><![CDATA[Hey everybody, im biff and i play during the weekends (friday night,sat, and sunday), I would say im fairly good at nexuiz um.....oh and i kno fisume, crazy diamond (crazy might not remember me...changed my name) um i kno icarus but idk if hes still in -V-, and i think thats everybody. <img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="Icon_smile" title="Icon_smile" />]]></description>
			<content:encoded><![CDATA[Hey everybody, im biff and i play during the weekends (friday night,sat, and sunday), I would say im fairly good at nexuiz um.....oh and i kno fisume, crazy diamond (crazy might not remember me...changed my name) um i kno icarus but idk if hes still in -V-, and i think thats everybody. <img src="http://www.nexuizninjaz.com/forum/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="Icon_smile" title="Icon_smile" />]]></content:encoded>
		</item>
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			<title><![CDATA[ltns]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-ltns.html</link>
			<pubDate>Tue, 19 Aug 2008 07:53:22 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-ltns.html</guid>
			<description><![CDATA[hey guys,<br />
<br />
sorry i was gone so long.  truth be told, a lot of the things i had to do while i was gone weren't precisely pleasant.<br />
<br />
regardless, i'm back now.  my classes start again in less than a week, and my grades last semester were abysmal - which i blame in part on my nex addiction.  this semester i'm going to try to focus more on my classes, so i still won't be here as much, but i'll make an effort.  i will absolutely remain on irc though and i'll make more an effort to check this board.<br />
<br />
there were murmurs of a want to disband -V- sometime earlier this summer.  if others feel strongly, i think it's something to be considered.  however, i'll say now that i would strongly prefer to remain as we are, set sights for competition, and resume where we left off.]]></description>
			<content:encoded><![CDATA[hey guys,<br />
<br />
sorry i was gone so long.  truth be told, a lot of the things i had to do while i was gone weren't precisely pleasant.<br />
<br />
regardless, i'm back now.  my classes start again in less than a week, and my grades last semester were abysmal - which i blame in part on my nex addiction.  this semester i'm going to try to focus more on my classes, so i still won't be here as much, but i'll make an effort.  i will absolutely remain on irc though and i'll make more an effort to check this board.<br />
<br />
there were murmurs of a want to disband -V- sometime earlier this summer.  if others feel strongly, i think it's something to be considered.  however, i'll say now that i would strongly prefer to remain as we are, set sights for competition, and resume where we left off.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[hello]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-hello--410.html</link>
			<pubDate>Fri, 01 Aug 2008 07:51:49 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-hello--410.html</guid>
			<description><![CDATA[hey guys. its been a while since we have practiced together. if we want to play [M&#93; in a clan match i suggest that we get together.]]></description>
			<content:encoded><![CDATA[hey guys. its been a while since we have practiced together. if we want to play [M] in a clan match i suggest that we get together.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[-V- v. [M&#93;]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-V-v-M.html</link>
			<pubDate>Sun, 29 Jun 2008 18:35:14 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-V-v-M.html</guid>
			<description><![CDATA[Militia has officially challenged us to a 5v5ctf match. I will not be around for about 10 days after this week and Inficio is probably a bit rusty. We also haven't played as a clan in a while so I was hoping maybe we could do the match in the next three weeks.]]></description>
			<content:encoded><![CDATA[Militia has officially challenged us to a 5v5ctf match. I will not be around for about 10 days after this week and Inficio is probably a bit rusty. We also haven't played as a clan in a while so I was hoping maybe we could do the match in the next three weeks.]]></content:encoded>
		</item>
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			<title><![CDATA[Interested in joining]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Interested-in-joining.html</link>
			<pubDate>Thu, 29 May 2008 04:08:58 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Interested-in-joining.html</guid>
			<description><![CDATA[Hey all, Vendetta here I've decide to leave Rev0|, and I am looking to join a clan, I was wondering if I could join -V-<br />
<br />
Vendetta-Happy Fragging]]></description>
			<content:encoded><![CDATA[Hey all, Vendetta here I've decide to leave Rev0|, and I am looking to join a clan, I was wondering if I could join -V-<br />
<br />
Vendetta-Happy Fragging]]></content:encoded>
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			<title><![CDATA[Pickup 2v2tdm Match against GT]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Pickup-2v2tdm-Match-against-GT.html</link>
			<pubDate>Wed, 28 May 2008 18:18:24 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Pickup-2v2tdm-Match-against-GT.html</guid>
			<description><![CDATA[Inficio and I v. Shaggy and Seifer<br />
Results: 120-23 in favor of -V-<br />
it was a good time. i was sorta hoping that we could do more of these pickup type matches with other clans. Doesnt necessarily have to be ctf. <br />
there is a video of this match from my point of view on the front page of the vortex clan site: [url&#93;www.vortex.nexuizclans.com[/url&#93;]]></description>
			<content:encoded><![CDATA[Inficio and I v. Shaggy and Seifer<br />
Results: 120-23 in favor of -V-<br />
it was a good time. i was sorta hoping that we could do more of these pickup type matches with other clans. Doesnt necessarily have to be ctf. <br />
there is a video of this match from my point of view on the front page of the vortex clan site: [url]www.vortex.nexuizclans.com[/url]]]></content:encoded>
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			<title><![CDATA[quitting nexuiz]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-quitting-nexuiz.html</link>
			<pubDate>Sun, 25 May 2008 20:49:25 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-quitting-nexuiz.html</guid>
			<description><![CDATA[hi guys. i think its time for me to quit for atleast until i have summer vacation. im just burned out. i play way too much and its about time i did some real work. sorry if i am disappointing anyone but the game has gotten really repetitive. anyways maybe ill see u guys soon.<br />
ggs]]></description>
			<content:encoded><![CDATA[hi guys. i think its time for me to quit for atleast until i have summer vacation. im just burned out. i play way too much and its about time i did some real work. sorry if i am disappointing anyone but the game has gotten really repetitive. anyways maybe ill see u guys soon.<br />
ggs]]></content:encoded>
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			<title><![CDATA[joining v]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-joining-v.html</link>
			<pubDate>Sat, 17 May 2008 16:54:31 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-joining-v.html</guid>
			<description><![CDATA[[font=Arial&#93;[size=xx-small&#93;[color=#FF0000&#93; HI EVERYONE I JUST WANTED TO SEE IF COULD JOIN V[/color&#93;[/size&#93;[/font&#93;]]></description>
			<content:encoded><![CDATA[[font=Arial][size=xx-small][color=#FF0000] HI EVERYONE I JUST WANTED TO SEE IF COULD JOIN V[/color][/size][/font]]]></content:encoded>
		</item>
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			<title><![CDATA[Site]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Site.html</link>
			<pubDate>Sun, 11 May 2008 02:06:56 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Site.html</guid>
			<description><![CDATA[Hey,<br />
<br />
I'm busy with updating my link page on the wiki. What is the link of your site?]]></description>
			<content:encoded><![CDATA[Hey,<br />
<br />
I'm busy with updating my link page on the wiki. What is the link of your site?]]></content:encoded>
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		<item>
			<title><![CDATA[game vs BOT]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-game-vs-BOT.html</link>
			<pubDate>Sun, 20 Apr 2008 13:09:11 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-game-vs-BOT.html</guid>
			<description><![CDATA[uhm, which do you guys prefer?  playing these guys sometime friday afternoon or saturday afternoon?<br />
<br />
time is going to be a concern cause this'll be a globe spanning game so we have to find a time that fits us all nicely.  :o]]></description>
			<content:encoded><![CDATA[uhm, which do you guys prefer?  playing these guys sometime friday afternoon or saturday afternoon?<br />
<br />
time is going to be a concern cause this'll be a globe spanning game so we have to find a time that fits us all nicely.  :o]]></content:encoded>
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		<item>
			<title><![CDATA[Inactive members:  to kick or not?]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Inactive-members-to-kick-or-not.html</link>
			<pubDate>Sun, 20 Apr 2008 13:04:04 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Inactive-members-to-kick-or-not.html</guid>
			<description><![CDATA[some have expressed interest in removing our 3 guys who've been gone quite some time.<br />
<br />
spartan i would say is a definitive heave-ho.  i haven't personally seen him since the day he was recruited, which is a shame. <br />
<br />
mudkip, i believe, basically said in the ninjaz channel after 2.4 was released that he wasn't playing anymore.  or that was my interpretation of what he said, at any rate.  regardless, he hasn't been around for a long time.<br />
<br />
benefil hasn't been missing quite as long as the other two, but it's close.<br />
<br />
i can't recall when the last time i saw any of those guys, but it's been quite awhile, since 2.4 (released 2.29 btw.)  So we're looking at almost 2 months in a clan that's been around since early January-ish?  (1.26 was Etoile's first edit on OUNS.)  <br />
<br />
basically, is it time for them to go?  i know some oppose the idea of kicking as a principle, and to be honest i don't care for it as well.  but i'm getting the feeling these gents aren't coming back and their names are untidying our members list.]]></description>
			<content:encoded><![CDATA[some have expressed interest in removing our 3 guys who've been gone quite some time.<br />
<br />
spartan i would say is a definitive heave-ho.  i haven't personally seen him since the day he was recruited, which is a shame. <br />
<br />
mudkip, i believe, basically said in the ninjaz channel after 2.4 was released that he wasn't playing anymore.  or that was my interpretation of what he said, at any rate.  regardless, he hasn't been around for a long time.<br />
<br />
benefil hasn't been missing quite as long as the other two, but it's close.<br />
<br />
i can't recall when the last time i saw any of those guys, but it's been quite awhile, since 2.4 (released 2.29 btw.)  So we're looking at almost 2 months in a clan that's been around since early January-ish?  (1.26 was Etoile's first edit on OUNS.)  <br />
<br />
basically, is it time for them to go?  i know some oppose the idea of kicking as a principle, and to be honest i don't care for it as well.  but i'm getting the feeling these gents aren't coming back and their names are untidying our members list.]]></content:encoded>
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			<title><![CDATA[first official match, -v- vs [o&#93;]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-first-official-match-v-vs-o.html</link>
			<pubDate>Fri, 11 Apr 2008 19:58:41 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-first-official-match-v-vs-o.html</guid>
			<description><![CDATA[we won 3x.  nice commanding victory on facing, a bs win on mikectf, and a nail biter on lavaflag.  only the first one on facing felt like a win.  mikectf we got a commanding lead while they lost mkzelda and had to sub out for nifrek which caused some chaos.  we then completely fell apart and lost something like an 80 point lead to barely win at the end.  mikectf and lavaflag felt like we survived a skydiving accident with a hundred broken bones while [o&#93;, uh, died.  they didn't feel much like victories.<br />
<br />
to beat [o&#93;, regardless of the circumstances, is a major accomplishment.  i feel we probably didn't deserve it.  change just a few variables and the results would've been terribly different.  i regret that mikectf was marred.  i feel like we got really lucky, but luck or not things are as they are. <br />
<br />
i suspect [o&#93; feels similarly.  the only consolation i can offer is this won't be our last encounter. <br />
<br />
welcome back mute print, glad you made the game.  our lineup tonight was lightning in a bottle.]]></description>
			<content:encoded><![CDATA[we won 3x.  nice commanding victory on facing, a bs win on mikectf, and a nail biter on lavaflag.  only the first one on facing felt like a win.  mikectf we got a commanding lead while they lost mkzelda and had to sub out for nifrek which caused some chaos.  we then completely fell apart and lost something like an 80 point lead to barely win at the end.  mikectf and lavaflag felt like we survived a skydiving accident with a hundred broken bones while [o], uh, died.  they didn't feel much like victories.<br />
<br />
to beat [o], regardless of the circumstances, is a major accomplishment.  i feel we probably didn't deserve it.  change just a few variables and the results would've been terribly different.  i regret that mikectf was marred.  i feel like we got really lucky, but luck or not things are as they are. <br />
<br />
i suspect [o] feels similarly.  the only consolation i can offer is this won't be our last encounter. <br />
<br />
welcome back mute print, glad you made the game.  our lineup tonight was lightning in a bottle.]]></content:encoded>
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			<title><![CDATA[Inactive Members]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Inactive-Members.html</link>
			<pubDate>Mon, 31 Mar 2008 22:47:55 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Inactive-Members.html</guid>
			<description><![CDATA[I would like to confirm if anyone has seen these guys lately.  Apparently, I have not seen then, but I would like to know if they are going to play or not.  I miss these guys.<br />
<br />
Benithil<br />
Mudkip<br />
Mute Print<br />
Spartan117<br />
Turner]]></description>
			<content:encoded><![CDATA[I would like to confirm if anyone has seen these guys lately.  Apparently, I have not seen then, but I would like to know if they are going to play or not.  I miss these guys.<br />
<br />
Benithil<br />
Mudkip<br />
Mute Print<br />
Spartan117<br />
Turner]]></content:encoded>
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			<title><![CDATA[-V-ortex Player Model]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-V-ortex-Player-Model.html</link>
			<pubDate>Tue, 18 Mar 2008 19:01:56 -0700</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-V-ortex-Player-Model.html</guid>
			<description><![CDATA[Hey guys. Im gonna try and make a nexuiz player model for our clan. If anyone has any suggestions please tell me. I was thinking of putting the -V- emblem on the arm and a vortex picture on the back. This is a link to what the vortex might look like: [url&#93;http://www.allfantasyart.com/psy/psy_vortex.jpg[/url&#93;]]></description>
			<content:encoded><![CDATA[Hey guys. Im gonna try and make a nexuiz player model for our clan. If anyone has any suggestions please tell me. I was thinking of putting the -V- emblem on the arm and a vortex picture on the back. This is a link to what the vortex might look like: [url]http://www.allfantasyart.com/psy/psy_vortex.jpg[/url]]]></content:encoded>
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			<title><![CDATA[2.4 heads up]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-2-4-heads-up.html</link>
			<pubDate>Fri, 22 Feb 2008 23:49:15 -0800</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-2-4-heads-up.html</guid>
			<description><![CDATA[basically, i'm done playing until it's out and i make up my mind whether i want to play it anymore with all the changes the devs have introduced.<br />
<br />
i'm losing my nex reload which is so well known everyone should just do it, i'm losing my rocket boost which is so well known everyone should just do it &amp; prepare to defend against it, i'm listening to little fucktards play voices over and over on galt's, the new felicia model looks godawful, and my general movement just feels *wrong*.  i step from galt's over to doku's (2.3) and i feel like i just took off one of those 80lb weight vests.  i don't know if there's a incompatibility from the 2.3client to the 2.3svn server on galt's or my being under windows xp is a consideration, or what honestly, so i'm waiting for official to make up my mind.  i just hope something is causing my experience to be fucked up and will be fixed, or maybe i just have a issue with galt's server (latency wise.)  if 2.4 equals the conditions presented exactly as they are on galt's universally, i'm ceasing to bitch about it and i'm just not playing it.  it's not worth my time to be deep in a game i enjoy so significantly less (especially when i feel they had it *so* right before they started messing around.)]]></description>
			<content:encoded><![CDATA[basically, i'm done playing until it's out and i make up my mind whether i want to play it anymore with all the changes the devs have introduced.<br />
<br />
i'm losing my nex reload which is so well known everyone should just do it, i'm losing my rocket boost which is so well known everyone should just do it &amp; prepare to defend against it, i'm listening to little fucktards play voices over and over on galt's, the new felicia model looks godawful, and my general movement just feels *wrong*.  i step from galt's over to doku's (2.3) and i feel like i just took off one of those 80lb weight vests.  i don't know if there's a incompatibility from the 2.3client to the 2.3svn server on galt's or my being under windows xp is a consideration, or what honestly, so i'm waiting for official to make up my mind.  i just hope something is causing my experience to be fucked up and will be fixed, or maybe i just have a issue with galt's server (latency wise.)  if 2.4 equals the conditions presented exactly as they are on galt's universally, i'm ceasing to bitch about it and i'm just not playing it.  it's not worth my time to be deep in a game i enjoy so significantly less (especially when i feel they had it *so* right before they started messing around.)]]></content:encoded>
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			<title><![CDATA[Binds]]></title>
			<link>http://www.nexuizninjaz.com/forum/Thread-Binds.html</link>
			<pubDate>Mon, 18 Feb 2008 13:57:19 -0800</pubDate>
			<guid isPermaLink="false">http://www.nexuizninjaz.com/forum/Thread-Binds.html</guid>
			<description><![CDATA[I think we need to talk about binds and make it more easily accessible for our guys to have some.  I'm straying away from Xeno's as I think it has some weak areas/missing binds, and I think -z- is making a set which if based on his personal ones look pretty sweet, but they're not here yet.  I don't mind posting it here in public cause we're unlikely to have any new ideas that no one else has had yet.  :)  Ideally I wish community wide all of us CTF'ers had at least consensus on what a good set of binds would include and what are superfluous.<br />
<br />
Anyway, depending on how your config is set up, it might be useful to unbind all your function keys and move the four most useful ones somewhere else.  For instance, I have;<br />
<br />
bind HOME "vyes"<br />
bind END "vno"<br />
bind INS "menu_showteamselect"<br />
bind DEL "spec"<br />
<br />
I can type "ready" or "quit" in console when it's needed, and I have "screenshot" bound to an out of the way key.  This leaves room for at least 12 binds, but they might not be the most ideal place for team messages.<br />
<br />
I stylistically really like Turner's messages, so that might be a good building block.  I think essential commands are as follows;  attacking, defending, waiting, moving (or similar.)  Additionally a "base safe" and "base not safe."  I think there needs to be a status to which the defenders reply base status.  I think a defender saying he's on defense while in base can be taken to mean that base is safe, but it doesn't draw as much attention as a bind specifically saying so.<br />
<br />
An "Incoming" bind is needed to get defenders ready, but I'm unsure if it should be combined with your current position waypoint or without.  Also, a "Help me" bind is useful as you can use it and then your attacking/defending binds to signify trouble.<br />
<br />
The on target waypoints for 'danger' and 'here' are god sent imo.  With them we can paint the location of a sniper on our tower in facing world, or paint the location of where an enemy flag carrier was last seen or is hiding.  I've put a "Danger - Enemy" and "Enemy Flag Carrier Here" bind in close proximity to my movements keys just cause they're so useful.<br />
<br />
Once we get done discussing this we can put up our .cfg of binds, keeping it simple.  All you guys will have to do is change the keys they're bound to.]]></description>
			<content:encoded><![CDATA[I think we need to talk about binds and make it more easily accessible for our guys to have some.  I'm straying away from Xeno's as I think it has some weak areas/missing binds, and I think -z- is making a set which if based on his personal ones look pretty sweet, but they're not here yet.  I don't mind posting it here in public cause we're unlikely to have any new ideas that no one else has had yet.  :)  Ideally I wish community wide all of us CTF'ers had at least consensus on what a good set of binds would include and what are superfluous.<br />
<br />
Anyway, depending on how your config is set up, it might be useful to unbind all your function keys and move the four most useful ones somewhere else.  For instance, I have;<br />
<br />
bind HOME "vyes"<br />
bind END "vno"<br />
bind INS "menu_showteamselect"<br />
bind DEL "spec"<br />
<br />
I can type "ready" or "quit" in console when it's needed, and I have "screenshot" bound to an out of the way key.  This leaves room for at least 12 binds, but they might not be the most ideal place for team messages.<br />
<br />
I stylistically really like Turner's messages, so that might be a good building block.  I think essential commands are as follows;  attacking, defending, waiting, moving (or similar.)  Additionally a "base safe" and "base not safe."  I think there needs to be a status to which the defenders reply base status.  I think a defender saying he's on defense while in base can be taken to mean that base is safe, but it doesn't draw as much attention as a bind specifically saying so.<br />
<br />
An "Incoming" bind is needed to get defenders ready, but I'm unsure if it should be combined with your current position waypoint or without.  Also, a "Help me" bind is useful as you can use it and then your attacking/defending binds to signify trouble.<br />
<br />
The on target waypoints for 'danger' and 'here' are god sent imo.  With them we can paint the location of a sniper on our tower in facing world, or paint the location of where an enemy flag carrier was last seen or is hiding.  I've put a "Danger - Enemy" and "Enemy Flag Carrier Here" bind in close proximity to my movements keys just cause they're so useful.<br />
<br />
Once we get done discussing this we can put up our .cfg of binds, keeping it simple.  All you guys will have to do is change the keys they're bound to.]]></content:encoded>
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