Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz

Full Version: [technique] Strafing Theory (Written for Quake)
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mkzelda has referred to this article a few times and I must agree, it's really well written. It breaks down strafing into pure physics, giving you a better idea of what's necessary to game speed in Quake. It's not perfect for Nexuiz but it will definitely give you a better idea.

There's a lot of Physics involved, please don't come back here and complain that it's too hard to understand. If so, try harder or just don't reply. I'm posting this here as a reminded to myself and to provoke conversation amongst those looking to stretch the limits of the game. I found it's really well explained even if you don't understand physics but I expect a few people to give up when seeing greek letters. Ninjaz don't doubt themselves, they accept such personal challenges.

http://www.funender.com/quake/articles/s...heory.html

Again, don't complain about the difficulty of the reading.
You can practice it with nexuiz on runrunrun2.

servers:
Race over the lazy dog
BC10

I tried it today on the same way as I saw in the Q3 Defrag movies. It's amazing!
Would be nice to see more maps to practice this.

I want to try Q3. Someone has a linkie for OSX?
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