egrep -Rn '.wav|.ogg' server | grep -v '.svn' | grep -v 'precache_sound' | grep -v '//' >> sound_list.txt
server/w_uzi.qc:25: W_SetupShot (self, '25 5.5 -8', TRUE, 0, "weapons/uzi_fire.wav");
server/clientcommands.qc:446: play2all("announcer/robotic/prepareforbattle.wav");
server/clientcommands.qc:525: play2(plr, "misc/talk2.wav");
server/clientcommands.qc:556: play2all("announcer/robotic/begin.wav");
server/clientcommands.qc:570: play2all(strcat("announcer/robotic/", ftos(self.cnt), ".ogg"));
server/clientcommands.qc:627: play2all("announcer/robotic/timeoutcalled.wav");
server/keyhunt.qc:60:string kh_sound_capture = "sound/kh/capture.wav";
server/keyhunt.qc:61:string kh_sound_destroy = "sound/kh/destroy.wav";
server/keyhunt.qc:62:string kh_sound_drop = "sound/kh/drop.wav";
server/keyhunt.qc:63:string kh_sound_collect = "sound/kh/collect.wav";
server/g_violence.qc:6: sound (self, CHAN_PROJECTILE, "misc/gib_splat01.wav", VOL_BASE, ATTN_NORM);
server/g_violence.qc:8: sound (self, CHAN_PROJECTILE, "misc/gib_splat02.wav", VOL_BASE, ATTN_NORM);
server/g_violence.qc:10: sound (self, CHAN_PROJECTILE, "misc/gib_splat03.wav", VOL_BASE, ATTN_NORM);
server/g_violence.qc:12: sound (self, CHAN_PROJECTILE, "misc/gib_splat04.wav", VOL_BASE, ATTN_NORM);
server/w_porto.qc:81: sound(self, CHAN_PROJECTILE, "porto/unsupported.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:86: sound(self, CHAN_PROJECTILE, "porto/bounce.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:93: sound(self, CHAN_PROJECTILE, "porto/unsupported.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:101: sound(self, CHAN_PROJECTILE, "porto/create.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:109: sound(self, CHAN_PROJECTILE, "porto/unsupported.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:118: sound(self, CHAN_PROJECTILE, "porto/create.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:125: sound(self, CHAN_PROJECTILE, "porto/unsupported.ogg", VOL_BASE, ATTN_NORM);
server/w_porto.qc:138: W_SetupShot (self, '0 0 0', FALSE, 4, "porto/fire.ogg");
server/t_teleporters.qc:13: sound (player, CHAN_TRIGGER, "misc/teleport.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:9: sound (self, CHAN_PROJECTILE, "weapons/hagexp1.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:11: sound (self, CHAN_PROJECTILE, "weapons/hagexp2.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:13: sound (self, CHAN_PROJECTILE, "weapons/hagexp3.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:29: sound (self, CHAN_PROJECTILE, "weapons/hagexp1.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:31: sound (self, CHAN_PROJECTILE, "weapons/hagexp2.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:33: sound (self, CHAN_PROJECTILE, "weapons/hagexp3.wav", VOL_BASE, ATTN_NORM);
server/w_hagar.qc:85: W_SetupShot (self, '25 5 -8', FALSE, 2, "weapons/hagar_fire.wav");
server/w_hagar.qc:124: W_SetupShot (self, '25 5 -8', FALSE, 2, "weapons/hagar_fire.wav");
server/w_shotgun.qc:16: W_SetupShot (self, '25 8 -8', TRUE, 5, "weapons/shotgun_fire.wav");
server/w_shotgun.qc:59: W_SetupShot (self, '25 8 -8', TRUE, 5, "weapons/shotgun_fire.wav");
server/ctf.qc:466: (default ctf/take.wav)
server/ctf.qc:469: (default ctf/return.wav)
server/ctf.qc:472: (default ctf/redcapture.wav)
server/ctf.qc:475: (default ctf/respawn.wav)
server/ctf.qc:504: self.noise = "ctf/take.wav";
server/ctf.qc:506: self.noise1 = "ctf/return.wav";
server/ctf.qc:510: self.noise3 = "ctf/respawn.wav";
server/ctf.qc:549: (default ctf/take.wav)
server/ctf.qc:552: (default ctf/return.wav)
server/ctf.qc:555: (default ctf/bluecapture.wav)
server/ctf.qc:558: (default ctf/respawn.wav)
server/ctf.qc:586: self.noise = "ctf/take.wav";
server/ctf.qc:588: self.noise1 = "ctf/return.wav";
server/ctf.qc:592: self.noise3 = "ctf/respawn.wav";
server/arena.qc~:82: sound(self, CHAN_BODY, "misc/null.wav", 1, ATTN_NORM);
server/sv_main.qc:43: sound (self, CHAN_PLAYER, "player/lava.wav", VOL_BASE, ATTN_NORM);
server/sv_main.qc:52: sound (self, CHAN_PLAYER, "player/slime.wav", VOL_BASE, ATTN_NORM);
server/w_crylink.qc:73: W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/crylink_fire.wav");
server/w_crylink.qc:137: W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/crylink_fire.wav");
server/w_crylink.qc:185: W_SetupShot (self, '25 8 -8', TRUE, 0, "weapons/crylink_fire.wav");
server/t_jumppads.qc:254: self.noise = "misc/jumppad.wav";
server/g_triggers.qc:59: play2(activator, "misc/talk.wav");
server/g_triggers.qc:229: self.noise = "misc/secret.wav";
server/g_triggers.qc:234: self.noise = "misc/talk.wav";
server/g_triggers.qc:239: self.noise = "misc/trigger1.wav";
server/g_triggers.qc:1199:void multivibrator_toggle()
server/g_triggers.qc:1235: self.use = multivibrator_toggle;
server/domination.qc:550: dom_spawnteam("Red", COLOR_TEAM1-1, "models/domination/dom_red.md3", 0, "domination/claim.wav", "", "Red team has captured a control point");
server/domination.qc:551: dom_spawnteam("Blue", COLOR_TEAM2-1, "models/domination/dom_blue.md3", 0, "domination/claim.wav", "", "Blue team has captured a control point");
server/domination.qc:553: dom_spawnteam("Yellow", COLOR_TEAM3-1, "models/domination/dom_yellow.md3", 0, "domination/claim.wav", "", "Yellow team has captured a control point");
server/domination.qc:555: dom_spawnteam("Pink", COLOR_TEAM4-1, "models/domination/dom_pink.md3", 0, "domination/claim.wav", "", "Pink team has captured a control point");
server/cl_weapons.qc:281: sound (self, CHAN_WEAPON, "weapons/weapon_switch.wav", VOL_BASE, ATTN_NORM);
server/tturrets/system/turret_system_damage.qc:145: sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_mlrs.qc:19: sound (self, CHAN_BODY, "weapons/rocket_fire.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_mlrs.qc:24: sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
server/tturrets/units/turret_unit_mlrs.qc:55: sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_flac.qc:12: sound (self, CHAN_BODY, "weapons/hagar_fire.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_flac.qc:49: sound (self, CHAN_BODY, "weapons/hagexp1.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_flac.qc:51: sound (self, CHAN_BODY, "weapons/hagexp2.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_flac.qc:53: sound (self, CHAN_BODY, "weapons/hagexp3.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_hellion.qc:30: sound (self, CHAN_BODY, "weapons/hagar_fire.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_hellion.qc:34: sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
server/tturrets/units/turret_unit_hellion.qc:150: sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_phaser.qc:53: sound (self, CHAN_BODY, "turrets/phaser.ogg", 1, ATTN_NORM);
server/tturrets/units/turret_unit_phaser.qc:96: sound (beam, CHAN_BODY, "turrets/phaser.ogg", 1, ATTN_NORM);
server/tturrets/units/turret_unit_phaser.qc:104: PointSound (trace_endpos, "weapons/neximpact.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_plasma.qc:31: sound (self, CHAN_BODY, "weapons/hagar_fire.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_plasma.qc:92: sound (self, CHAN_BODY, "weapons/electro_impact.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_hk.qc:85: sound (self, CHAN_BODY, "weapons/rocket_fire.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_hk.qc:91: sound (missile, CHAN_BODY, "weapons/rocket_fly.wav", 0.4, ATTN_NORM);
server/tturrets/units/turret_unit_hk.qc:355: sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM);
server/tturrets/units/turret_unit_machinegun.qc:10: sound (self, CHAN_BODY, "weapons/uzi_fire.wav", 1, ATTN_NORM);
server/w_minstanex.qc:6: W_SetupShot (self, '25 8 -4', TRUE, 5, "weapons/nexfire.wav");
server/w_minstanex.qc:14: announce(self, "announcer/male/yoda.ogg");
server/w_minstanex.qc:24: soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM);
server/w_minstanex.qc:48: announce(self, "announcer/robotic/terminated.ogg");
server/w_minstanex.qc:54: announce(self, "announcer/robotic/1.ogg");
server/w_minstanex.qc:60: announce(self, "announcer/robotic/2.ogg");
server/w_minstanex.qc:66: announce(self, "announcer/robotic/3.ogg");
server/w_minstanex.qc:72: announce(self, "announcer/robotic/4.ogg");
server/w_minstanex.qc:78: announce(self, "announcer/robotic/5.ogg");
server/w_minstanex.qc:84: announce(self, "announcer/robotic/6.ogg");
server/w_minstanex.qc:90: announce(self, "announcer/robotic/7.ogg");
server/w_minstanex.qc:96: announce(self, "announcer/robotic/8.ogg");
server/w_minstanex.qc:102: announce(self, "announcer/robotic/9.ogg");
server/w_minstanex.qc:108: announce(self, "announcer/robotic/10.ogg");
server/g_hook.qc:102: sound (self, CHAN_PROJECTILE, "weapons/hook_impact.wav", VOL_BASE, ATTN_NORM);
server/g_hook.qc:312: sound (self, CHAN_WEAPON, "weapons/hook_fire.wav", VOL_BASE, ATTN_NORM);
server/campaign.qc:162: localcmd("togglemenu 1\n");
server/g_casings.qc:11: sound (self, CHAN_PROJECTILE, "weapons/tink1.wav", 0.5 * VOL_BASE, ATTN_NORM);
server/w_laser.qc:30: sound (self, CHAN_PROJECTILE, "weapons/laserimpact.wav", VOL_BASE, ATTN_NORM);
server/w_laser.qc:39: W_SetupShot (self, '25 8 -8', FALSE, 3, "weapons/lasergun_fire.wav");
server/g_lights.qc:14:If targeted, it will toggle between on or off.
server/g_lights.qc:23:"targetname" will toggle on and off when triggered
server/t_plats.qc:172: self.noise = "plats/plat1.wav";
server/t_plats.qc:173: self.noise1 = "plats/plat2.wav";
server/t_plats.qc:180: self.noise = "plats/medplat1.wav";
server/t_plats.qc:181: self.noise1 = "plats/medplat2.wav";
server/t_plats.qc:312:noise : path/name of looping .wav file to play.
server/t_plats.qc:378:noise : path/name of looping .wav file to play.
server/t_plats.qc:815: play2(other, "misc/talk.wav");
server/t_plats.qc:1008: self.noise2 = "plats/medplat1.wav";
server/t_plats.qc:1009: self.noise1 = "plats/medplat2.wav";
server/t_plats.qc:1213: play2(other, "misc/talk.wav");
server/mode_onslaught.qc:322: sound(self, CHAN_TRIGGER, "sound/onslaught/generator_decay.wav", VOL_BASE, ATTN_NORM);
server/mode_onslaught.qc:346: sound(self, CHAN_TRIGGER, "sound/weapons/grenade_impact.wav", VOL_BASE, ATTN_NORM);
server/mode_onslaught.qc:352: sound(self, CHAN_TRIGGER, "sound/weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
server/mode_onslaught.qc:368: play2(attacker, "sound/onslaught/damageblockedbyshield.wav");
server/mode_onslaught.qc:377: play2team(self.team, "sound/onslaught/generator_underattack.wav");
server/mode_onslaught.qc:607: play2(attacker, "sound/onslaught/damageblockedbyshield.wav");
server/mode_onslaught.qc:615: play2team(self.team, "sound/onslaught/controlpoint_underattack.wav");
server/mode_onslaught.qc:625: sound(self, CHAN_TRIGGER, "sound/weapons/grenade_impact.wav", VOL_BASE, ATTN_NORM);
server/mode_onslaught.qc:675: sound(self, CHAN_TRIGGER, "sound/onslaught/controlpoint_built.wav", VOL_BASE, ATTN_NORM);
server/mode_onslaught.qc:722: sound(e, CHAN_TRIGGER, "sound/onslaught/controlpoint_build.wav", VOL_BASE, ATTN_NORM);
server/g_world.qc:101: play2all("announcer/robotic/prepareforbattle.wav");
server/g_world.qc:732: localcmd("set lastlevel 0\ntogglemenu\n");
server/g_world.qc:1609: play2all("announcer/robotic/1minuteremains.wav");
server/g_world.qc:2057: play2(other, "misc/invshot.wav");
server/g_world.qc:2202: play2(self, "misc/hit.wav");
server/g_world.qc:2207: play2(self, "misc/hit.wav");
server/w_rocketlauncher.qc:8: sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
server/w_rocketlauncher.qc:193: sound (self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM);
server/w_rocketlauncher.qc:219: W_SetupShot (self, '25 3 -4', FALSE, 5, "weapons/rocket_fire.wav");
server/w_rocketlauncher.qc:257: sound (missile, CHAN_PROJECTILE, "weapons/rocket_fly.wav", 0.4 * VOL_BASE, ATTN_NORM);
server/w_rocketlauncher.qc:397: sound (self, CHAN_WEAPON, "weapons/rocket_det.wav", 0.5 * VOL_BASE, ATTN_NORM);
server/w_rocketlauncher.qc:405: sound (self, CHAN_WEAPON, "weapons/tink1.wav", VOL_BASE, ATTN_NORM);
server/w_nex.qc:6: W_SetupShot (self, '25 4 -4', TRUE, 5, "weapons/nexfire.wav");
server/w_nex.qc:13: announce(self, "announcer/male/yoda.ogg");
server/w_nex.qc:23: soundat (self, trace_endpos, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM);
server/portals.qc:387: sound(portal, CHAN_PROJECTILE, "porto/explode.ogg", VOL_BASE, ATTN_NORM);
server/portals.qc:394: sound(portal, CHAN_PROJECTILE, "porto/expire.ogg", VOL_BASE, ATTN_NORM);
server/waypointsprites.qc:62: stuffcmd(e, "\nalias \"g_waypointsprite_personal\" \"impulse 30\"\n alias \"g_waypointsprite_personal_p\" \"impulse 31\"\n alias \"g_waypointsprite_personal_d\" \"impulse 32\"\n alias \"g_waypointsprite_team_helpme\" \"impulse 33\"\n alias \"g_waypointsprite_team_here\" \"impulse 34\"\n alias \"g_waypointsprite_team_here_p\" \"impulse 35\"\n alias \"g_waypointsprite_team_here_d\" \"impulse 36\"\n alias \"g_waypointsprite_team_danger\" \"impulse 37\"\n alias \"g_waypointsprite_team_danger_p\" \"impulse 38\"\n alias \"g_waypointsprite_team_danger_d\" \"impulse 39\"\n alias \"g_waypointsprite_clear_personal\" \"impulse 47\"\n alias \"g_waypointsprite_clear\" \"impulse 48\"\n alias \"g_waypointsprite_toggle\" \"impulse 49\"\n");
server/vote.qc:235: bprint("\{1}^2* ^3", VoteNetname(e), "^2 logged in as ^3master^2\n");
server/cl_player.qc:270: sound (self, CHAN_PROJECTILE, "misc/armorimpact.wav", VOL_BASE, ATTN_NORM);
server/cl_player.qc:272: sound (self, CHAN_PROJECTILE, "misc/bodyimpact2.wav", VOL_BASE, ATTN_NORM);
server/cl_player.qc:274: sound (self, CHAN_PROJECTILE, "misc/bodyimpact1.wav", VOL_BASE, ATTN_NORM);
server/cl_player.qc:347: sound (self, CHAN_PLAYER, "misc/gib.wav", VOL_BASE, ATTN_NORM);
server/cl_player.qc:356: local float take, save, waves, sdelay;
server/cl_player.qc:386: sound (self, CHAN_PROJECTILE, "misc/armorimpact.wav", VOL_BASE, ATTN_NORM);
server/cl_player.qc:388: sound (self, CHAN_PROJECTILE, "misc/bodyimpact2.wav", VOL_BASE, ATTN_NORM);
server/cl_player.qc:535: waves = 0;
server/cl_player.qc:539: waves = cvar("g_respawn_mapsettings_waves");
server/cl_player.qc:545: if(!waves)
server/cl_player.qc:546: waves = cvar(strcat("g_", GetGametype(), "_respawn_waves"));
server/cl_player.qc:547: if(!waves)
server/cl_player.qc:548: waves = cvar("g_respawn_waves");
server/cl_player.qc:549: if(waves)
server/cl_player.qc:550: self.death_time = ceil((time + sdelay) / waves) * waves;
server/cl_player.qc:553: if((sdelay + waves >= 5.0) && (self.death_time - time > 1.75))
server/w_electro.qc:18: sound (self, CHAN_PROJECTILE, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM);
server/w_electro.qc:29: sound (self, CHAN_PROJECTILE, "weapons/electro_impact_combo.wav", VOL_BASE, ATTN_NORM);
server/w_electro.qc:41: sound (self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM);
server/w_electro.qc:51: announce(o, "announcer/male/electrobitch.ogg");
server/w_electro.qc:53: sound (self, CHAN_PROJECTILE, "weapons/electro_bounce.wav", VOL_BASE, ATTN_NORM);
server/w_electro.qc:62: sound (self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM);
server/w_electro.qc:72: announce(o, "announcer/male/electrobitch.ogg");
server/w_electro.qc:98: W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/electro_fire.wav");
server/w_electro.qc:132: W_SetupShot (self, '25 8 -8', FALSE, 2, "weapons/electro_fire2.wav");
server/t_items.qc:67: announce(player, "announcer/robotic/lastsecond.ogg");
server/t_items.qc:69: announce(player, "announcer/robotic/narrowly.ogg");
server/t_items.qc:524: "weapons/weaponpickup.wav", 15,
server/t_items.qc:537: "misc/itempickup.wav", 45,
server/t_items.qc:557: "misc/powerup.wav", g_pickup_respawntime_powerup,
server/t_items.qc:565: "misc/megahealth.wav", g_pickup_respawntime_powerup,
server/t_items.qc:575: "misc/powerup_shield.wav", g_pickup_respawntime_powerup,
server/t_items.qc:639: StartItem(e.model, "weapons/weaponpickup.wav", self.respawntime, e.message, 0, e.weapons, FL_WEAPON, weapon_pickupevalfunc, e.bot_pickupbasevalue);
server/t_items.qc:704: StartItem ("models/items/a_rockets.md3", "misc/itempickup.wav", g_pickup_respawntime_short, "rockets", IT_ROCKETS, 0, 0, commodity_pickupevalfunc, 3000);
server/t_items.qc:721: StartItem ("models/items/a_bullets.mdl", "misc/itempickup.wav", g_pickup_respawntime_short, "bullets", IT_NAILS, 0, 0, commodity_pickupevalfunc, 2000);
server/t_items.qc:727: StartItem ("models/items/a_cells.md3", "misc/itempickup.wav", g_pickup_respawntime_short, "cells", IT_CELLS, 0, 0, commodity_pickupevalfunc, 2000);
server/t_items.qc:743: StartItem ("models/items/a_shells.md3", "misc/itempickup.wav", g_pickup_respawntime_short, "shells", IT_SHELLS, 0, 0, commodity_pickupevalfunc, 500);
server/t_items.qc:751: StartItem ("models/items/g_a1.md3", "misc/armor1.wav", g_pickup_respawntime_short, "5 Armor", IT_ARMOR_SHARD, 0, 0, commodity_pickupevalfunc, 1000);
server/t_items.qc:759: StartItem ("models/items/g_armormedium.md3", "misc/armor1.wav", g_pickup_respawntime_medium, "25 Armor", IT_ARMOR, 0, 0, commodity_pickupevalfunc, 20000);
server/t_items.qc:767: StartItem ("models/items/g_a25.md3", "misc/armor25.wav", g_pickup_respawntime_long, "100 Armor", IT_ARMOR, 0, 0, commodity_pickupevalfunc, 20000);
server/t_items.qc:775: StartItem ("models/items/g_h1.md3", "misc/minihealth.wav", g_pickup_respawntime_short, "5 Health", IT_5HP, 0, 0, commodity_pickupevalfunc, 20000);
server/t_items.qc:783: StartItem ("models/items/g_h25.md3", "misc/mediumhealth.wav", g_pickup_respawntime_short, "25 Health", IT_25HP, 0, 0, commodity_pickupevalfunc, 20000);
server/t_items.qc:791: StartItem ("models/items/g_h50.md3", "misc/mediumhealth.wav", g_pickup_respawntime_medium, "50 Health", IT_25HP, 0, 0, commodity_pickupevalfunc, 20000);
server/t_items.qc:808: StartItem ("models/items/g_h100.md3", "misc/megahealth.wav", g_pickup_respawntime_long, "100 Health", IT_HEALTH, 0, 0, commodity_pickupevalfunc, 20000);
server/t_items.qc:832: StartItem ("models/items/g_strength.md3", "misc/powerup.wav", g_pickup_respawntime_powerup, "Strength Powerup", IT_STRENGTH, 0, FL_POWERUP, generic_pickupevalfunc, 100000);
server/t_items.qc:848: StartItem ("models/items/g_invincible.md3", "misc/powerup_shield.wav", g_pickup_respawntime_powerup, "Invulnerability", IT_INVINCIBLE, 0, FL_POWERUP, generic_pickupevalfunc, 100000);
server/t_items.qc:1006: target_item_change(0, ammo_shells, target_item_func_set, "misc/itempickup.wav", "");
server/t_items.qc:1007: target_item_change(0, ammo_nails, target_item_func_set, "misc/itempickup.wav", "");
server/t_items.qc:1008: target_item_change(0, ammo_rockets, target_item_func_set, "misc/itempickup.wav", "");
server/t_items.qc:1009: target_item_change(0, ammo_cells, target_item_func_set, "misc/itempickup.wav", "");
server/t_items.qc:1010: target_item_change(0, health, target_item_func_set, "misc/megahealth.wav", "");
server/t_items.qc:1011: target_item_change(0, armorvalue, target_item_func_set, "misc/armor25.wav", "");
server/t_items.qc:1012: target_item_change(1, items, target_item_func_itembitset, "misc/powerup.wav", "");
server/t_items.qc:1013: target_item_change(1, weapons, target_item_func_bitset, "weapons/weaponpickup.wav", "");
server/t_items.qc:1022: target_item_change(0, ammo_shells, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1023: target_item_change(0, ammo_nails, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1024: target_item_change(0, ammo_rockets, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1025: target_item_change(0, ammo_cells, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1026: target_item_change(0, health, target_item_func_min, "misc/megahealth.wav", "");
server/t_items.qc:1027: target_item_change(0, armorvalue, target_item_func_min, "misc/armor25.wav", "");
server/t_items.qc:1028: target_item_change(1, items, target_item_func_itemand, "misc/powerup.wav", "");
server/t_items.qc:1029: target_item_change(1, weapons, target_item_func_and, "weapons/weaponpickup.wav", "");
server/t_items.qc:1038: target_item_change(0, ammo_shells, target_item_func_max, "misc/itempickup.wav", "");
server/t_items.qc:1039: target_item_change(0, ammo_nails, target_item_func_max, "misc/itempickup.wav", "");
server/t_items.qc:1040: target_item_change(0, ammo_rockets, target_item_func_max, "misc/itempickup.wav", "");
server/t_items.qc:1041: target_item_change(0, ammo_cells, target_item_func_max, "misc/itempickup.wav", "");
server/t_items.qc:1042: target_item_change(0, health, target_item_func_max, "misc/megahealth.wav", "");
server/t_items.qc:1043: target_item_change(0, armorvalue, target_item_func_max, "misc/armor25.wav", "");
server/t_items.qc:1044: target_item_change(1, items, target_item_func_or, "misc/powerup.wav", "");
server/t_items.qc:1045: target_item_change(1, weapons, target_item_func_or, "weapons/weaponpickup.wav", "");
server/t_items.qc:1054: target_item_change(0, ammo_shells, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1055: target_item_change(0, ammo_nails, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1056: target_item_change(0, ammo_rockets, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1057: target_item_change(0, ammo_cells, target_item_func_min, "misc/itempickup.wav", "");
server/t_items.qc:1058: target_item_change(0, health, target_item_func_min, "misc/megahealth.wav", "");
server/t_items.qc:1059: target_item_change(0, armorvalue, target_item_func_min, "misc/armor25.wav", "");
server/t_items.qc:1060: target_item_change(1, items, target_item_func_andnot, "misc/powerup.wav", "");
server/t_items.qc:1061: target_item_change(1, weapons, target_item_func_andnot, "weapons/weaponpickup.wav", "");
server/cl_weaponsystem.qc:132: sound (self, CHAN_AUTO, "weapons/strength_fire.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:6: sound (self, CHAN_PROJECTILE, "weapons/grenade_impact.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:19: sound (self, CHAN_PROJECTILE, "weapons/grenade_impact.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:51: sound (self, CHAN_PROJECTILE, "weapons/grenade_bounce1.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:53: sound (self, CHAN_PROJECTILE, "weapons/grenade_bounce2.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:55: sound (self, CHAN_PROJECTILE, "weapons/grenade_bounce3.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:57: sound (self, CHAN_PROJECTILE, "weapons/grenade_bounce4.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:59: sound (self, CHAN_PROJECTILE, "weapons/grenade_bounce5.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:61: sound (self, CHAN_PROJECTILE, "weapons/grenade_bounce6.wav", VOL_BASE, ATTN_NORM);
server/w_grenadelauncher.qc:81: W_SetupShot (self, '25 6 -8', FALSE, 4, "weapons/grenade_fire.wav");
server/w_grenadelauncher.qc:116: W_SetupShot (self, '25 6 -8', FALSE, 4, "weapons/grenade_fire.wav");
server/cl_client.qc:774: sound (self, CHAN_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
server/cl_client.qc:905: announce(self.owner, strcat("announcer/robotic/", ftos(self.cnt), ".ogg"));
server/cl_client.qc:1784: announce(self, strcat("announcer/robotic/", ftos(number), ".ogg"));
server/cl_client.qc:2239: announce(self, "announcer/robotic/terminated.ogg");
server/cl_client.qc:2248: announce(self, strcat("announcer/robotic/", ftos(timeleft), ".ogg"));
server/arena.qc:86: sound(self, CHAN_PROJECTILE, "misc/null.wav", VOL_BASE, ATTN_NORM);
server/g_damage.qc:346: announce(attacker, "announcer/male/03kills.ogg");
server/g_damage.qc:355: announce(attacker, "announcer/male/05kills.ogg");
server/g_damage.qc:364: announce(attacker, "announcer/male/10kills.ogg");
server/g_damage.qc:373: announce(attacker, "announcer/male/15kills.ogg");
server/g_damage.qc:382: announce(attacker, "announcer/male/20kills.ogg");
server/g_damage.qc:391: announce(attacker, "announcer/male/25kills.ogg");
server/g_damage.qc:400: announce(attacker, "announcer/male/30kills.ogg");
server/g_damage.qc:443: announce(targ, "announcer/male/botlike.ogg");