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Nexuiz 2.5 is released!!
04-03-2009, 12:30 PM
Post: #1
heart Nexuiz 2.5 is released!!
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Quoting the change log:

Almost a year of hard work, 3000 single changes, new developers and players, a few tourneys and lots of matches have passed since the last release.

Today the Alientrap team is proud to bring you a new and improved Nexuiz! Still trying to achieve this fine balance between fun and a challenge, you will notice lots of small additions that will make playing even more fun.

Some larger changes like the new guns and particle effects will make you want to dive into the great and friendly Nexuiz community, while the large additions including the race game mode, some new maps and improved netcode will take away lots of hours of your free time.

Do you dare to take a look and see for yourself what a totally free and open source game can be?

New features include:
  • Completely redone HUD and user adjustable scoreboard
  • Totally rewritten Client/Server communication to cut the bandwidth usage in half
  • New gamemode "Race". Try to get from start to end of a level as fast as possible. Available as free-for-all and team variant. Further allows to play with or without a qualification period.
  • Added several new weapons (on-hand Grappling Hook, Port-O-Launch, T.A.G. Seeker, Heavy Laser Assault Cannon, Rifle)
  • Map editor NetRadiant included
  • Improved all effects for eye candy and tweakability
  • All maps recompiled with external lightmaps which allow for much crisper shadows
  • Added maps desertfactory (DM, TDM, MinstaGib), racetrack (Race) and made aggressor support Key Hunt
  • New player sounds, announcer sounds/voices, textures, crosshairs, weapon models, effects and menu skins
  • Added support for video capture to OggTheora
  • Integrated the Havoc mod into the menu! Havoc servers use quite different physics and weapons, give it a try!
  • Fixed a crash with ATI drivers on shutdown or vid_restart
  • Fixed several problems with lagging gameplay/crashes/wrong display of effects
  • Improved bots (teamworking, bunnyhopping, swimming, better way finding, support for ladders, less CPU usage, faster map loading)
  • Better visual display of carried items (Strength, Shield, flags and keys)
  • Better parental guidance support with cl_gentle and cl_nogibs
  • Lots of tourney-related features (timeout/in, spectator-slots, allready, warmup mode, lockteams, unlockteams, movetoteam_red/blue/..., nospectators, records, cointoss)
  • Added some effects customization options like cl_casings, cl_weaponpriority
  • Many more map entities allowing for more dynamic maps
  • Restructured and improved menu: demos menu and multiple campaigns are back, also added an advanced menu containing ALL settings of the game

For a more complete list of changes see: [url]https://sourceforge.net/project/shownotes.php?release_id=672474&group_id=81584[/url]

As usual, you can download the newest release from our download page.
To see the changes in action check out our new video on the front page.
If you are providing a mirror of the release, please notify us so we can add it to the official mirror list. For any comments, suggestions or questions, please refer to our forum or the FAQ.

Because of many major changes there is NO PATCH available.
To make sure nothing breaks, you should use a new directory to unzip Nexuiz 2.5!

If you use 2.5 and see a server with no gametype it's an 2.4.2 server, don't play on those. :)

[url=http://alientrap.org]Alientrap[/url] is also currently looking for new coders, modellers, mappers and people experienced with creating sound effects.
If you feel like helping improve [url=http://nexuiz.com]Nexuiz[/url] or [url=http://alientrap.org/zymotic]Zymotic[/url] please contact the team via [url=http://alientrap/forum]AT forum[/url] or [url=irc://irc.anynet.org/alientrap]IRC[/url].

If you'd like to spread the word, it's a good idea to share the Nexuiz 2.5 release on your facebook account.

[url]http://digg.com/pc_games/Nexuiz_2_5_is_released[/url]
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04-03-2009, 06:49 PM
Post: #2
RE: Nexuiz 2.5 is released!!
Awesome work, thanks to everyone who put this together, much appreciation :)
CanadianLinux, proud to be a member of Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz since Apr 2008.
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04-03-2009, 08:01 PM
Post: #3
RE: Nexuiz 2.5 is released!!
WOO!OO
You say you want a revolution
Well, you know
We all want to change the world
You tell me that it's evolution
Well, you know
We all want to change the world
But when you talk about destruction
Don't you know that you can count me out
Don't you know it's gonna be all right
all right, all right

Viva la Revolution!
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04-04-2009, 12:42 AM
Post: #4
RE: Nexuiz 2.5 is released!!
"Map editor NetRadiant included"

AWSOME.
mikeeusa, proud to be a member of Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz since Apr 2008.
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04-04-2009, 01:22 PM
Post: #5
RE: Nexuiz 2.5 is released!!
Rock on Alientrap \,,/(^.^)\,,/! I love the whole thing, except for the fact that the machine gun was nerfed Icon_neutral. I love the fact that I can play it with more eyecandy and still get good framerates the most. Icon_smile
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04-05-2009, 02:08 AM
Post: #6
RE: Nexuiz 2.5 is released!!
I love the new weapon models, they rock. Especially the shotgun, huge improvement ;). Plus its great to have NetRadiant included too. Overall this is the best release yet.
Synergizer, proud to be a member of Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz since Apr 2009.
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04-05-2009, 08:20 AM (This post was last modified: 04-05-2009 08:25 AM by AnArKiSt.)
Post: #7
RE: Nexuiz 2.5 is released!!
Again, I like many of the changes, but I think that Alientrap should have left the physics and weapon proprities, save their appearance, alone. I beleive that stuff like that should be up to the server admins to change. I was really annoyed at that because now players who depended on the old physics have to create brand new strategies because the old ones no longer work. The server admins should be the ones to modify their physics, because I went to a 2.5 server today, and the new physics made a total newbie out of me, because they ruined my strategies, and I was not at all prepared for or used to it. There is no reason why players should have to make brand new strategies because somebody broke their old ones, the new physics changed way too much.

I apologize if I'm being too negitive, but I really feel that the Nexuiz community was done in injustice because they are now forced to learn an entirely new set of physics to succeed.
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04-05-2009, 03:46 PM
Post: #8
RE: Nexuiz 2.5 is released!!
(04-05-2009 08:20 AM)AnArKiSt Wrote:  I was really annoyed at that because now players who depended on the old physics have to create brand new strategies because the old ones no longer work. The server admins should be the ones to modify their physics, because I went to a 2.5 server today, and the new physics made a total newbie out of me, because they ruined my strategies, and I was not at all prepared for or used to it. There is no reason why players should have to make brand new strategies because somebody broke their old ones, the new physics changed way too much.

I don't know, it didn't change my play too much. I think its perfectly fair as long as they don't keep changing it, or at least, don't change it for a while (years). We can't linger in the past, its changed, its done, if people were to mod the physics on servers for 2.4 like physics, we might as well just stop playing the game, which is nonsense.

(04-05-2009 08:20 AM)AnArKiSt Wrote:  I apologize if I'm being too negitive, but I really feel that the Nexuiz community was done in injustice because they are now forced to learn an entirely new set of physics to succeed.

Its all good, I understand where you're coming from. But I know it isn't going to stop me. I don't think it was injustice either, but I think it would be injustice to change it all the time. If this is their last change for at least 3 years, I really don't care. If they change it drastically again on 2.6, yeah, I won't like that very much. It wouldn't feel like Nexuiz anymore.

If you need practice on 2.5 physics, I'll practice with you if I'm around, you can find me on IRC. I'm not very good either, but I'm coming along, I think ;).
Synergizer, proud to be a member of Nexuiz Ninjaz - Practicing the Ninja Art of Nexuiz since Apr 2009.
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04-06-2009, 01:48 AM
Post: #9
RE: Nexuiz 2.5 is released!!
Okay, thanks Synergizer. :-)
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04-10-2009, 05:18 PM
Post: #10
RE: Nexuiz 2.5 is released!!
Pretty nice update, glad to see the nex is finally nerfed.
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